How It Works

Everything you need to know about creating and managing tournaments. Learn about formats, registration modes, and best practices.

Getting Started

1

Create Account

Sign up with your email or Google account to get started

2

Create Tournament

Set up your tournament with your preferred format and rules

3

Invite Teams

Add teams, generate fixtures, and start competing!

Ready to create your first tournament?

It only takes a few minutes to set everything up.

Tournament Formats

Choose the format that best suits your competition style. Each format has its own advantages depending on the number of teams and time available.

Single Elimination

Most Popular

Teams are eliminated after a single loss. The tournament progresses through rounds until one team remains undefeated.

Quick to complete
High stakes matches
Clear bracket progression
Teams: 4 min · 128 maxIdeal: 4, 8, 16, 32, 64 or 128 teams

Best for: Cup-style competitions with limited time. If your team count isn't one of the ideal numbers, some teams will get a free pass (bye) in the first round.

Double Elimination

Teams must lose twice to be eliminated. Features a winners bracket and losers bracket, giving teams a second chance.

Second chance for teams
More accurate rankings
More matches per team
Teams: 4 min · 32 maxIdeal: 4, 8, 16 or 32 teams

Best for: Competitive events and esports. Capped at 32 teams — beyond that, the winner's and loser's brackets become very difficult to manage and schedule.

Round Robin

Every team plays against every other team once. Final standings are determined by points (3 for win, 1 for draw, 0 for loss).

Everyone plays everyone
Most fair format
Maximum matches
Teams: 3 min · 16 maxIdeal: even numbers (4, 6, 8 … 16)

Best for: Leagues and small groups where fairness matters most. Note: with 16 teams you'll have 120 total matches — make sure you have enough time. An odd number of teams means one team sits out each round.

Group + Knockout

World Cup Style

Teams are divided into groups for round-robin play. Top teams from each group advance to a knockout stage.

Combines both formats
Guaranteed group matches
Exciting knockout finale
Teams: 8 min · 128 maxIdeal: multiples of 4 (8, 16, 24, 32, 64…)

Best for: Major competitions and multi-day events. Groups of 4 teams work best, with the top 2 from each group advancing to the knockout stage.

Swiss System

Advanced

Teams are paired based on similar performance. Winners play winners, losers play losers, creating balanced matches each round.

No eliminations
Balanced matchups
Fewer rounds than round robin
Teams: 8 min · 256 maxIdeal: even numbers (8, 16, 32, 64…)

Best for: Large events where no one gets eliminated early. The more teams you have, the more rounds are played — roughly one round per doubling of teams (e.g. 8 teams → 3 rounds, 32 teams → 5 rounds).

At a Glance: Team Requirements

FormatMinMaxWorks best with
Single Elimination41284, 8, 16, 32, 64, 128
Double Elimination4324, 8, 16, 32
Round Robin316Even numbers (4, 6, 8 … 16)
Swiss System8256Even numbers (8, 16, 32, 64 …)
Group + Knockout8128Multiples of 4 (8, 16, 24, 32, 64 …)

These limits ensure fixtures generate cleanly and the tournament can complete without scheduling conflicts.

Registration Modes

Control how teams can join your tournament. Choose the mode that best fits your needs.

Open

Any team can join instantly without approval. First come, first served until the tournament is full.

Instant registration
No manual approval needed
Less control over participants
Recommended

Approval Required

Teams request to join, and you review and approve or reject each request. Best balance of openness and control.

Review each team
Accept or reject requests
Email notifications sent

Invite Only

Only invited teams can join. You control exactly who participates by sending personal invitations.

Full control over participants
Send email invitations
More management effort

Visibility Options

Public

Anyone can discover your tournament in the public listings. Great for community events and open competitions.

  • • Appears in "Discover Tournaments"
  • • Searchable by anyone
  • • Shareable public link
  • • Indexed by search engines

Private

Only you and participants can see the tournament. Perfect for private leagues and invitation-only events.

  • • Hidden from public listings
  • • Only accessible via direct link
  • • Participants must be invited
  • • Not indexed by search engines

Managing Teams

Team Roles

Captain

Can manage the team, invite members, and receive notifications about matches

Manager

Admin role with full team administration rights — can manage members and settings

Coach

Coaching staff with admin privileges — can manage members and team settings

Player

Default role — can view team info and participate in matches

My Teams — Permanent Teams

Create a team once from My Teams and reuse it across any number of tournaments — no need to rebuild your roster every time.

Add registered users or guest players (name, email, phone)
Assign jersey numbers and playing positions
Invite members via email link
Register your owned team in multiple tournaments
Organizers can add their own teams without approval
View full tournament participation history per team

Team Management Tips

  • Create teams from "My Teams"

    Manage all your teams in one place and easily join tournaments

  • Invite members by email

    Team members will receive an email invitation to join your team

  • Organizers can add their own teams

    As a tournament organizer, you can add multiple teams you own without approval

Player Ratings & Stats

Rating Players

Rate any player in a tournament on a 1–5 star scale. Ratings help identify top performers and give participants a skill overview of everyone competing.

How it works

Organizers and tournament participants can rate any player
Add an optional comment alongside your star rating
Ratings are averaged and displayed on player profiles

Rules

Players cannot rate themselves
Each rater can submit one rating per player per tournament
Total rating count is shown alongside the average

Player Statistics

Match events are recorded in real time and automatically aggregated into per-player statistics across the entire tournament.

Goals
Assists
Player of the Match
Matches Played
Wins / Draws / Losses
Yellow Cards
Red Cards
Substitutions

Fixtures & Scheduling

How Fixtures Work

1

Add Teams

Reach your minimum team requirement (at least 2 teams)

2

Generate Fixtures

Click "Generate Fixtures" to create all matches automatically

3

Schedule Matches

Set dates, times, and venues for each match

4

Update Scores

Record match results as games are completed

Match Events

Record detailed match events as the game unfolds. Events feed directly into player statistics and standings.

Goals and assists per player
Yellow and red cards
Substitutions with minute tracking
Player of the Match designation
Scores automatically update standings
Bracket advances automatically on save

Venue Management

Define venues for your tournament and assign them to individual matches so teams always know where to show up.

  • Add multiple venues per tournament
  • Assign venues per match when scheduling
  • Configure timezone for the tournament

Pro Tip: Bulk Scheduling

Use the bulk schedule feature to set dates for multiple matches at once. Great for tournaments with many games on the same day.

Friendly Matches

Organize casual or practice games outside of tournaments. Schedule matches between any of your owned teams, track scores, manage lineups, and split costs — all without creating a tournament.

Creating a Friendly Match

From My Matches, click Schedule Match to create a friendly match. Select your home and away teams, configure the match settings, and optionally notify all team members via email.

Match Settings

Players per side (5, 6, 7, 8, 9, or 11-a-side)
Max substitutes (unlimited, or a fixed limit)
Match duration, venue, date and time
Optional title and notes

Extra Options

Custom jersey colors for each team (16 presets)
Total cost and currency for automatic cost splitting
Email notifications to all team members
Clone previous matches for recurring games

Intra-Squad Matches

Play a match within the same team — perfect for practice sessions and internal scrimmages. Toggle Intra-squad when creating the match, and your team will be split into Team A and Team B. Players can only be on one side.

Same roster, two sides — no duplicate players allowed
Events and goals are tracked per side (HOME / AWAY)
Separate lineups and formations for each side

Cost Splitting

Set a total cost when creating the match and it will be automatically split equally among all participants in the lineup. Track who has paid directly from the match page.

Pending

Payment not yet received

Paid

Player has paid their share

Waived

Exempted by match creator

Score & Match Events

Track scores and record detailed match events just like tournament fixtures. Start, complete, postpone, or cancel matches as needed.

Goals, own goals, penalty goals, penalty misses
Yellow and red cards
Substitutions with minute tracking
Player of the Match award
Assist tracking per goal
Status: Scheduled, Live, Completed, Postponed, Cancelled

Pro Tip: Clone Matches

Playing the same teams regularly? Clone a previous match to keep the same settings. You can optionally copy the lineups too — great for weekly games.

Lineups & Formations

Set up match lineups with an interactive pitch view. Available for football matches in both tournaments and friendly games.

Interactive Pitch Editor

Place players on a visual football pitch using drag-and-drop. Choose from pre-defined formations that adapt to your game type (5-a-side, 7-a-side, 11-a-side).

Editing Lineups

Drag players from the bench onto the pitch
Switch formations and players auto-remap
Set a captain for each team
Add substitutes to the bench

Who Can Edit

Team owners
Captains, coaches, and managers
Tournament organizers (for tournament fixtures)
Locked once a match is completed

Self-Join Lineups

Team members can join the lineup themselves by clicking on a vacant position on the pitch. No need to wait for the captain to add everyone manually.

Click any open position to join the starting lineup
Join as a substitute if all positions are taken
Leave the lineup if plans change
In friendly matches, coaches and managers can also join as players

Quick Swap

Move or swap players between teams directly from the match view — no need to edit each team separately. Available to match creators, team owners, captains, coaches, and managers when both lineups are set.

Click a player, then click another to swap them
Swap players across teams or within the same team
Move a player to a vacant position on the other team
Swap starters with substitutes across teams
Both lineups auto-save after each swap

Export as Image

Download the match lineup as a high-resolution PNG image to share on social media or messaging apps. The image includes both teams on a pitch with player names, jersey numbers, formations, and substitutes.

Both teams on a single pitch view
Custom jersey colors included
Captain badge and substitutes listed

Custom Jersey Colors

Pick from 16 preset jersey colors for each team so the pitch view matches your real-world kits. Colors are reflected on the interactive pitch and in exported images.

Set during match creation
Defaults: indigo (home) and rose (away)
Shown on pitch tokens and exported images

Organizer Tools

Analytics Dashboard

The Analytics tab on your tournament dashboard gives you a full operational picture — accessible only to the organizer.

Revenue Summary

Potential vs collected revenue, broken down by currency and payment status

Tournament Status

Distribution across Draft, Registration, In Progress, Completed, and Cancelled

Sport & Format

Most popular sports and tournament formats among your events

Fixture Completion

Total matches, completed vs scheduled, and overall completion rate

Team Participation

Unique teams, average per tournament, and payment breakdown

Time-Based Trends

Activity snapshots for the last 30 days, 90 days, and all time

Payment Tracking

Track registration fee payments for every team directly from your tournament's team list. Set a registration fee when creating the tournament, then manage individual team payments as they come in.

Pending

Default state — payment not yet received

Paid

Fee received; date and optional note recorded

Waived

Fee exempted by the organizer

Clone Tournament

Duplicate any tournament you've created. The clone starts as a fresh Draft — same format, rules, and settings, with a clean slate for teams and fixtures. Perfect for recurring events.

Retains format, registration mode, and all configuration

Bracket Sharing & Export

Share your tournament bracket with the world or embed it in your own website.

Shareable public bracket link
Embeddable HTML snippet for your website
Export tournament data and fixtures

Frequently Asked Questions

How do I create a tournament?

Can I edit a tournament after it starts?

How do teams join my tournament?

Can I have multiple teams in the same tournament?

How are fixtures generated?

Can I reschedule matches?

What happens if a team withdraws?

How do I clone a tournament?

Is there a limit on tournament size?

How do I make my tournament public?

How do player ratings work?

What player statistics are tracked?

Can I reuse my team in multiple tournaments?

What does the Organizer Analytics dashboard show?

How does payment tracking work?

What are friendly matches?

What is an intra-squad match?

How do lineups work?

How does cost splitting work in friendly matches?

Can I clone a friendly match?

Still Have Questions?

Can't find what you're looking for? Reach out to us and we'll be happy to help.